his program is an extension of the Game of Life that transforms the classical Life from an environment for various experiments into a genuine game with active player and the clear goal. The game allows to create rival colonies of virtual germs and to intervene in their fight in real time; the playing space can be variegated by insertion of various extra objects (sources of life, stones, food and poison). The colonies behavior is highly amusing and unpredictable. Player's goal is to capture control over this chaos (there is a wide choice of goals: destroying one of colonies by adding cells to another colony; struggle for life space or food; suppressing aggressiveness of the enemy life sources ; and many others). Flexible settings can be adapted for any selected goal of game: the program keeps a detailed statistics and uses it to calculate a score according to adjustable score rules; the colonies growth can be automatically ceased by an autostop condition defined by user; player capabilities can be regulated by restrictions of input. In addition, the program gives a power to change rules of birth and death that is greater than in other implementations of Conway's Life. Thus, the ALife GameStation allows to construct and to play many various games: each of these games can have its own goal (score rules), condition of end (autostop condition), behavior of artificial life (rules of birth and death), player capabilities (restrictions of input) and game environment (extra types of cells). It is an entire factory of real-time games based on wars between rival colonies of virtual germs! But this is not yet all - the features list can be continued: adjustable colors and forms of cells; import of patterns written in the most popular formats of Life files ("picture" and "point list"); copying the playing field to memory and restoring it from memory in one button press; adjustable speed of evolution. Test your capability to act in chaos: download it and enjoy!
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