hat's new with version 1.21 (Includes previous fixes)
Fixed digital sound support for certain sound cards.
Both Catapults and Summoned Creatures operate in manners dissimilar from other units in the game: The catapult will attack enemy units automatically ONLY if there are no friendly units that will be effected by splash damage from the missile. If you select the Attack command and specify a target, the catapult will fire at the selected target regardless of friendly unit proximity. Summoned Creatures have a Magic Point (MP) bar as well as a Hit Point (HP) bar. The MP bar will degrade over time, and when it is drained, the summoned creature will begin taking damage, as the powers that hold it here are no longer in force.
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