patch for Evolva, one of the first games with the hardware T&L support, was released. The patch enables the bump mapping using the scalar multiplication (Dot Product) method. With that patch Evolva will become much more attractive on GeForce 256, GeForce 2 and Radeon 256. Of course, the bump mapping is an option and can be disabled to improve the speed. The patch is suitable both for the demo and the retail versions of the game.
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