irtual Impact is a hot new 3D Windows based PC game. VI is outside the box from other sims. One could say it is a cross between a sports and a space combat game. The player uses a ship to maneuver a cue ball through 3D space by firing small balls at cue ball. The ship is called an impactor. The user tries to take control of the ball and knock it into various targets, which are guarded by drones. The drones protect these targets the way a goalie in soccer defends his goal from the opposing players. Virtual Impact is an artificial reality that runs on top of your reality. You access this reality from your terminal screen and cause chaos in this causal universe. The physical laws in this universe are slightly different from your world, which adds a nice twist to the experience. During game play, drones will try to steal the cue ball. The user starts out with three cue balls, and the game ends then the user runs out of balls. There is no way to shoot at the drones, just as in soccer, the players don't shoot the goalie, nor does the goalie fire back. The game is about controlling the ball. Targets consist of clusters of many elements that react when the cue ball collides with them. The behavior of these elements is controlled by realistic physics modeling, giving the user a rewarding experience. It is common for many objects to move on the screen in response to simple actions performed by the user. This provides eye candy and intense thrills to the user. The demo comes with a tutorial and an arcade-style game, along with previews of the campaign missions and instant action worlds. The paid version has five campaigns and three instant action worlds.
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